Card Name: Hydroid Krasis
Color Identity: Green Blue
Card Type: Creature – Jellyfish Hydra Beast
Text: When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample. Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
CMC: 2
Legality:
– Commander: Legal
– Duel: Legal
– Explorer: Legal
– Gladiator: Legal
– Historic: Legal
– Historic Brawl: Legal
– Legacy: Legal
– Modern: Legal
– Pioneer: Legal
– Vintage: Legal
Rulings:
Hydroid Krasis’s first ability triggers as you cast it, and that ability resolves before the spell itself. It resolves even if Hydroid Krasis is countered.
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Key Features:
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Disclaimer:
*These are unofficial proxies and are not intended for use in Wizards of the Coast LLC sanctioned events and tournaments. However, they offer an affordable option to make your deck more competitive without compromising on quality.*
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